pragma solidity 0.5.13; library Math { function add512(uint x0, uint64 x1, uint y0, uint64 y1) internal pure returns (uint z0, uint64 z1) { assembly { z0 := add(x0, y0) z1 := add(add(x1, y1), lt(z0, x0)) } } function mul512(uint x, uint64 y) internal pure returns (uint z0, uint64 z1) { assembly { let mm := mulmod(x, y, not(0)) z0 := mul(x, y) z1 := sub(sub(mm, z0), lt(mm, z0)) } } function min(uint x, uint y) internal pure returns (uint z) { return x <= y ? x : y; } function sqrt(uint x) internal pure returns (uint y) { if (x == 0) return 0; else if (x <= 3) return 1; uint z = (x + 1) / 2; y = x; while (z < y) { y = z; z = (x / z + z) / 2; } } }