pragma solidity 0.5.13; library Math { function add512(uint x0, uint x1, uint y0, uint y1) internal pure returns (uint z0, uint z1) { assembly { // solium-disable-line security/no-inline-assembly z0 := add(x0, y0) z1 := add(add(x1, y1), lt(z0, x0)) } } function mul512(uint x, uint y) internal pure returns (uint z0, uint z1) { assembly { // solium-disable-line security/no-inline-assembly z0 := mul(x, y) let mm := mulmod(x, y, not(0)) z1 := sub(sub(mm, z0), lt(mm, z0)) } } function min(uint x, uint y) internal pure returns (uint z) { return x <= y ? x : y; } function sqrt(uint y) internal pure returns (uint z) { if (y == 0) return 0; else if (y <= 3) return 1; uint x = (y + 1) / 2; z = y; while (x < z) { z = x; x = (y / x + x) / 2; } } }