sanity for TimelockController and Votes

This commit is contained in:
Sameer Arora
2022-03-03 12:42:16 -08:00
parent 7ab95baab8
commit ef8013ef79
262 changed files with 18482 additions and 14 deletions

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/structs/BitMaps.sol)
pragma solidity ^0.8.0;
/**
* @dev Library for managing uint256 to bool mapping in a compact and efficient way, providing the keys are sequential.
* Largelly inspired by Uniswap's https://github.com/Uniswap/merkle-distributor/blob/master/contracts/MerkleDistributor.sol[merkle-distributor].
*/
library BitMaps {
struct BitMap {
mapping(uint256 => uint256) _data;
}
/**
* @dev Returns whether the bit at `index` is set.
*/
function get(BitMap storage bitmap, uint256 index) internal view returns (bool) {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
return bitmap._data[bucket] & mask != 0;
}
/**
* @dev Sets the bit at `index` to the boolean `value`.
*/
function setTo(
BitMap storage bitmap,
uint256 index,
bool value
) internal {
if (value) {
set(bitmap, index);
} else {
unset(bitmap, index);
}
}
/**
* @dev Sets the bit at `index`.
*/
function set(BitMap storage bitmap, uint256 index) internal {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
bitmap._data[bucket] |= mask;
}
/**
* @dev Unsets the bit at `index`.
*/
function unset(BitMap storage bitmap, uint256 index) internal {
uint256 bucket = index >> 8;
uint256 mask = 1 << (index & 0xff);
bitmap._data[bucket] &= ~mask;
}
}

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// SPDX-License-Identifier: MIT
pragma solidity ^0.8.4;
import "../math/SafeCast.sol";
/**
* @dev A sequence of items with the ability to efficiently push and pop items (i.e. insert and remove) on both ends of
* the sequence (called front and back). Among other access patterns, it can be used to implement efficient LIFO and
* FIFO queues. Storage use is optimized, and all operations are O(1) constant time. This includes {clear}, given that
* the existing queue contents are left in storage.
*
* The struct is called `Bytes32Deque`. Other types can be cast to and from `bytes32`. This data structure can only be
* used in storage, and not in memory.
* ```
* DoubleEndedQueue.Bytes32Deque queue;
* ```
*
* _Available since v4.6._
*/
library DoubleEndedQueue {
/**
* @dev An operation (e.g. {front}) couldn't be completed due to the queue being empty.
*/
error Empty();
/**
* @dev An operation (e.g. {at}) could't be completed due to an index being out of bounds.
*/
error OutOfBounds();
/**
* @dev Indices are signed integers because the queue can grow in any direction. They are 128 bits so begin and end
* are packed in a single storage slot for efficient access. Since the items are added one at a time we can safely
* assume that these 128-bit indices will not overflow, and use unchecked arithmetic.
*
* Struct members have an underscore prefix indicating that they are "private" and should not be read or written to
* directly. Use the functions provided below instead. Modifying the struct manually may violate assumptions and
* lead to unexpected behavior.
*
* Indices are in the range [begin, end) which means the first item is at data[begin] and the last item is at
* data[end - 1].
*/
struct Bytes32Deque {
int128 _begin;
int128 _end;
mapping(int128 => bytes32) _data;
}
/**
* @dev Inserts an item at the end of the queue.
*/
function pushBack(Bytes32Deque storage deque, bytes32 value) internal {
int128 backIndex = deque._end;
deque._data[backIndex] = value;
unchecked {
deque._end = backIndex + 1;
}
}
/**
* @dev Removes the item at the end of the queue and returns it.
*
* Reverts with `Empty` if the queue is empty.
*/
function popBack(Bytes32Deque storage deque) internal returns (bytes32 value) {
if (empty(deque)) revert Empty();
int128 backIndex;
unchecked {
backIndex = deque._end - 1;
}
value = deque._data[backIndex];
delete deque._data[backIndex];
deque._end = backIndex;
}
/**
* @dev Inserts an item at the beginning of the queue.
*/
function pushFront(Bytes32Deque storage deque, bytes32 value) internal {
int128 frontIndex;
unchecked {
frontIndex = deque._begin - 1;
}
deque._data[frontIndex] = value;
deque._begin = frontIndex;
}
/**
* @dev Removes the item at the beginning of the queue and returns it.
*
* Reverts with `Empty` if the queue is empty.
*/
function popFront(Bytes32Deque storage deque) internal returns (bytes32 value) {
if (empty(deque)) revert Empty();
int128 frontIndex = deque._begin;
value = deque._data[frontIndex];
delete deque._data[frontIndex];
unchecked {
deque._begin = frontIndex + 1;
}
}
/**
* @dev Returns the item at the beginning of the queue.
*
* Reverts with `Empty` if the queue is empty.
*/
function front(Bytes32Deque storage deque) internal view returns (bytes32 value) {
if (empty(deque)) revert Empty();
int128 frontIndex = deque._begin;
return deque._data[frontIndex];
}
/**
* @dev Returns the item at the end of the queue.
*
* Reverts with `Empty` if the queue is empty.
*/
function back(Bytes32Deque storage deque) internal view returns (bytes32 value) {
if (empty(deque)) revert Empty();
int128 backIndex;
unchecked {
backIndex = deque._end - 1;
}
return deque._data[backIndex];
}
/**
* @dev Return the item at a position in the queue given by `index`, with the first item at 0 and last item at
* `length(deque) - 1`.
*
* Reverts with `OutOfBounds` if the index is out of bounds.
*/
function at(Bytes32Deque storage deque, uint256 index) internal view returns (bytes32 value) {
// int256(deque._begin) is a safe upcast
int128 idx = SafeCast.toInt128(int256(deque._begin) + SafeCast.toInt256(index));
if (idx >= deque._end) revert OutOfBounds();
return deque._data[idx];
}
/**
* @dev Resets the queue back to being empty.
*
* NOTE: The current items are left behind in storage. This does not affect the functioning of the queue, but misses
* out on potential gas refunds.
*/
function clear(Bytes32Deque storage deque) internal {
deque._begin = 0;
deque._end = 0;
}
/**
* @dev Returns the number of items in the queue.
*/
function length(Bytes32Deque storage deque) internal view returns (uint256) {
// The interface preserves the invariant that begin <= end so we assume this will not overflow.
// We also assume there are at most int256.max items in the queue.
unchecked {
return uint256(int256(deque._end) - int256(deque._begin));
}
}
/**
* @dev Returns true if the queue is empty.
*/
function empty(Bytes32Deque storage deque) internal view returns (bool) {
return deque._end <= deque._begin;
}
}

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/structs/EnumerableMap.sol)
pragma solidity ^0.8.0;
import "./EnumerableSet.sol";
/**
* @dev Library for managing an enumerable variant of Solidity's
* https://solidity.readthedocs.io/en/latest/types.html#mapping-types[`mapping`]
* type.
*
* Maps have the following properties:
*
* - Entries are added, removed, and checked for existence in constant time
* (O(1)).
* - Entries are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableMap for EnumerableMap.UintToAddressMap;
*
* // Declare a set state variable
* EnumerableMap.UintToAddressMap private myMap;
* }
* ```
*
* The following map types are supported:
*
* - `uint256 -> address` (`UintToAddressMap`) since v3.0.0
* - `address -> uint256` (`AddressToUintMap`) since v4.6.0
*/
library EnumerableMap {
using EnumerableSet for EnumerableSet.Bytes32Set;
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Map type with
// bytes32 keys and values.
// The Map implementation uses private functions, and user-facing
// implementations (such as Uint256ToAddressMap) are just wrappers around
// the underlying Map.
// This means that we can only create new EnumerableMaps for types that fit
// in bytes32.
struct Map {
// Storage of keys
EnumerableSet.Bytes32Set _keys;
mapping(bytes32 => bytes32) _values;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function _set(
Map storage map,
bytes32 key,
bytes32 value
) private returns (bool) {
map._values[key] = value;
return map._keys.add(key);
}
/**
* @dev Removes a key-value pair from a map. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function _remove(Map storage map, bytes32 key) private returns (bool) {
delete map._values[key];
return map._keys.remove(key);
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function _contains(Map storage map, bytes32 key) private view returns (bool) {
return map._keys.contains(key);
}
/**
* @dev Returns the number of key-value pairs in the map. O(1).
*/
function _length(Map storage map) private view returns (uint256) {
return map._keys.length();
}
/**
* @dev Returns the key-value pair stored at position `index` in the map. O(1).
*
* Note that there are no guarantees on the ordering of entries inside the
* array, and it may change when more entries are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Map storage map, uint256 index) private view returns (bytes32, bytes32) {
bytes32 key = map._keys.at(index);
return (key, map._values[key]);
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*/
function _tryGet(Map storage map, bytes32 key) private view returns (bool, bytes32) {
bytes32 value = map._values[key];
if (value == bytes32(0)) {
return (_contains(map, key), bytes32(0));
} else {
return (true, value);
}
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function _get(Map storage map, bytes32 key) private view returns (bytes32) {
bytes32 value = map._values[key];
require(value != 0 || _contains(map, key), "EnumerableMap: nonexistent key");
return value;
}
/**
* @dev Same as {_get}, with a custom error message when `key` is not in the map.
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {_tryGet}.
*/
function _get(
Map storage map,
bytes32 key,
string memory errorMessage
) private view returns (bytes32) {
bytes32 value = map._values[key];
require(value != 0 || _contains(map, key), errorMessage);
return value;
}
// UintToAddressMap
struct UintToAddressMap {
Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(
UintToAddressMap storage map,
uint256 key,
address value
) internal returns (bool) {
return _set(map._inner, bytes32(key), bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(UintToAddressMap storage map, uint256 key) internal returns (bool) {
return _remove(map._inner, bytes32(key));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(UintToAddressMap storage map, uint256 key) internal view returns (bool) {
return _contains(map._inner, bytes32(key));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(UintToAddressMap storage map) internal view returns (uint256) {
return _length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the set. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintToAddressMap storage map, uint256 index) internal view returns (uint256, address) {
(bytes32 key, bytes32 value) = _at(map._inner, index);
return (uint256(key), address(uint160(uint256(value))));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*
* _Available since v3.4._
*/
function tryGet(UintToAddressMap storage map, uint256 key) internal view returns (bool, address) {
(bool success, bytes32 value) = _tryGet(map._inner, bytes32(key));
return (success, address(uint160(uint256(value))));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(UintToAddressMap storage map, uint256 key) internal view returns (address) {
return address(uint160(uint256(_get(map._inner, bytes32(key)))));
}
/**
* @dev Same as {get}, with a custom error message when `key` is not in the map.
*
* CAUTION: This function is deprecated because it requires allocating memory for the error
* message unnecessarily. For custom revert reasons use {tryGet}.
*/
function get(
UintToAddressMap storage map,
uint256 key,
string memory errorMessage
) internal view returns (address) {
return address(uint160(uint256(_get(map._inner, bytes32(key), errorMessage))));
}
// AddressToUintMap
struct AddressToUintMap {
Map _inner;
}
/**
* @dev Adds a key-value pair to a map, or updates the value for an existing
* key. O(1).
*
* Returns true if the key was added to the map, that is if it was not
* already present.
*/
function set(
AddressToUintMap storage map,
address key,
uint256 value
) internal returns (bool) {
return _set(map._inner, bytes32(uint256(uint160(key))), bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the key was removed from the map, that is if it was present.
*/
function remove(AddressToUintMap storage map, address key) internal returns (bool) {
return _remove(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns true if the key is in the map. O(1).
*/
function contains(AddressToUintMap storage map, address key) internal view returns (bool) {
return _contains(map._inner, bytes32(uint256(uint160(key))));
}
/**
* @dev Returns the number of elements in the map. O(1).
*/
function length(AddressToUintMap storage map) internal view returns (uint256) {
return _length(map._inner);
}
/**
* @dev Returns the element stored at position `index` in the set. O(1).
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressToUintMap storage map, uint256 index) internal view returns (address, uint256) {
(bytes32 key, bytes32 value) = _at(map._inner, index);
return (address(uint160(uint256(key))), uint256(value));
}
/**
* @dev Tries to returns the value associated with `key`. O(1).
* Does not revert if `key` is not in the map.
*
* _Available since v3.4._
*/
function tryGet(AddressToUintMap storage map, address key) internal view returns (bool, uint256) {
(bool success, bytes32 value) = _tryGet(map._inner, bytes32(uint256(uint160(key))));
return (success, uint256(value));
}
/**
* @dev Returns the value associated with `key`. O(1).
*
* Requirements:
*
* - `key` must be in the map.
*/
function get(AddressToUintMap storage map, address key) internal view returns (uint256) {
return uint256(_get(map._inner, bytes32(uint256(uint160(key)))));
}
}

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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts v4.4.1 (utils/structs/EnumerableSet.sol)
pragma solidity ^0.8.0;
/**
* @dev Library for managing
* https://en.wikipedia.org/wiki/Set_(abstract_data_type)[sets] of primitive
* types.
*
* Sets have the following properties:
*
* - Elements are added, removed, and checked for existence in constant time
* (O(1)).
* - Elements are enumerated in O(n). No guarantees are made on the ordering.
*
* ```
* contract Example {
* // Add the library methods
* using EnumerableSet for EnumerableSet.AddressSet;
*
* // Declare a set state variable
* EnumerableSet.AddressSet private mySet;
* }
* ```
*
* As of v3.3.0, sets of type `bytes32` (`Bytes32Set`), `address` (`AddressSet`)
* and `uint256` (`UintSet`) are supported.
*/
library EnumerableSet {
// To implement this library for multiple types with as little code
// repetition as possible, we write it in terms of a generic Set type with
// bytes32 values.
// The Set implementation uses private functions, and user-facing
// implementations (such as AddressSet) are just wrappers around the
// underlying Set.
// This means that we can only create new EnumerableSets for types that fit
// in bytes32.
struct Set {
// Storage of set values
bytes32[] _values;
// Position of the value in the `values` array, plus 1 because index 0
// means a value is not in the set.
mapping(bytes32 => uint256) _indexes;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function _add(Set storage set, bytes32 value) private returns (bool) {
if (!_contains(set, value)) {
set._values.push(value);
// The value is stored at length-1, but we add 1 to all indexes
// and use 0 as a sentinel value
set._indexes[value] = set._values.length;
return true;
} else {
return false;
}
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function _remove(Set storage set, bytes32 value) private returns (bool) {
// We read and store the value's index to prevent multiple reads from the same storage slot
uint256 valueIndex = set._indexes[value];
if (valueIndex != 0) {
// Equivalent to contains(set, value)
// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
// the array, and then remove the last element (sometimes called as 'swap and pop').
// This modifies the order of the array, as noted in {at}.
uint256 toDeleteIndex = valueIndex - 1;
uint256 lastIndex = set._values.length - 1;
if (lastIndex != toDeleteIndex) {
bytes32 lastvalue = set._values[lastIndex];
// Move the last value to the index where the value to delete is
set._values[toDeleteIndex] = lastvalue;
// Update the index for the moved value
set._indexes[lastvalue] = valueIndex; // Replace lastvalue's index to valueIndex
}
// Delete the slot where the moved value was stored
set._values.pop();
// Delete the index for the deleted slot
delete set._indexes[value];
return true;
} else {
return false;
}
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function _contains(Set storage set, bytes32 value) private view returns (bool) {
return set._indexes[value] != 0;
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function _length(Set storage set) private view returns (uint256) {
return set._values.length;
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function _at(Set storage set, uint256 index) private view returns (bytes32) {
return set._values[index];
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function _values(Set storage set) private view returns (bytes32[] memory) {
return set._values;
}
// Bytes32Set
struct Bytes32Set {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _add(set._inner, value);
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(Bytes32Set storage set, bytes32 value) internal returns (bool) {
return _remove(set._inner, value);
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(Bytes32Set storage set, bytes32 value) internal view returns (bool) {
return _contains(set._inner, value);
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(Bytes32Set storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(Bytes32Set storage set, uint256 index) internal view returns (bytes32) {
return _at(set._inner, index);
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(Bytes32Set storage set) internal view returns (bytes32[] memory) {
return _values(set._inner);
}
// AddressSet
struct AddressSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(AddressSet storage set, address value) internal returns (bool) {
return _add(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(AddressSet storage set, address value) internal returns (bool) {
return _remove(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(AddressSet storage set, address value) internal view returns (bool) {
return _contains(set._inner, bytes32(uint256(uint160(value))));
}
/**
* @dev Returns the number of values in the set. O(1).
*/
function length(AddressSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(AddressSet storage set, uint256 index) internal view returns (address) {
return address(uint160(uint256(_at(set._inner, index))));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(AddressSet storage set) internal view returns (address[] memory) {
bytes32[] memory store = _values(set._inner);
address[] memory result;
assembly {
result := store
}
return result;
}
// UintSet
struct UintSet {
Set _inner;
}
/**
* @dev Add a value to a set. O(1).
*
* Returns true if the value was added to the set, that is if it was not
* already present.
*/
function add(UintSet storage set, uint256 value) internal returns (bool) {
return _add(set._inner, bytes32(value));
}
/**
* @dev Removes a value from a set. O(1).
*
* Returns true if the value was removed from the set, that is if it was
* present.
*/
function remove(UintSet storage set, uint256 value) internal returns (bool) {
return _remove(set._inner, bytes32(value));
}
/**
* @dev Returns true if the value is in the set. O(1).
*/
function contains(UintSet storage set, uint256 value) internal view returns (bool) {
return _contains(set._inner, bytes32(value));
}
/**
* @dev Returns the number of values on the set. O(1).
*/
function length(UintSet storage set) internal view returns (uint256) {
return _length(set._inner);
}
/**
* @dev Returns the value stored at position `index` in the set. O(1).
*
* Note that there are no guarantees on the ordering of values inside the
* array, and it may change when more values are added or removed.
*
* Requirements:
*
* - `index` must be strictly less than {length}.
*/
function at(UintSet storage set, uint256 index) internal view returns (uint256) {
return uint256(_at(set._inner, index));
}
/**
* @dev Return the entire set in an array
*
* WARNING: This operation will copy the entire storage to memory, which can be quite expensive. This is designed
* to mostly be used by view accessors that are queried without any gas fees. Developers should keep in mind that
* this function has an unbounded cost, and using it as part of a state-changing function may render the function
* uncallable if the set grows to a point where copying to memory consumes too much gas to fit in a block.
*/
function values(UintSet storage set) internal view returns (uint256[] memory) {
bytes32[] memory store = _values(set._inner);
uint256[] memory result;
assembly {
result := store
}
return result;
}
}