SafeMath is now more consistent with itself. (#1168)
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@ -10,7 +10,7 @@ library SafeMath {
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/**
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* @dev Multiplies two numbers, throws on overflow.
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*/
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function mul(uint256 _a, uint256 _b) internal pure returns (uint256 c) {
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function mul(uint256 _a, uint256 _b) internal pure returns (uint256) {
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// Gas optimization: this is cheaper than asserting 'a' not being zero, but the
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// benefit is lost if 'b' is also tested.
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// See: https://github.com/OpenZeppelin/openzeppelin-solidity/pull/522
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@ -18,8 +18,9 @@ library SafeMath {
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return 0;
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}
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c = _a * _b;
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uint256 c = _a * _b;
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assert(c / _a == _b);
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return c;
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}
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@ -28,9 +29,10 @@ library SafeMath {
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*/
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function div(uint256 _a, uint256 _b) internal pure returns (uint256) {
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// assert(_b > 0); // Solidity automatically throws when dividing by 0
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// uint256 c = _a / _b;
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uint256 c = _a / _b;
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// assert(_a == _b * c + _a % _b); // There is no case in which this doesn't hold
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return _a / _b;
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return c;
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}
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/**
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@ -38,15 +40,18 @@ library SafeMath {
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*/
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function sub(uint256 _a, uint256 _b) internal pure returns (uint256) {
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assert(_b <= _a);
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return _a - _b;
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uint256 c = _a - _b;
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return c;
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}
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/**
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* @dev Adds two numbers, throws on overflow.
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*/
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function add(uint256 _a, uint256 _b) internal pure returns (uint256 c) {
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c = _a + _b;
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function add(uint256 _a, uint256 _b) internal pure returns (uint256) {
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uint256 c = _a + _b;
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assert(c >= _a);
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return c;
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}
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}
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