Port Base64 tests to truffle (#4926) (#4929)

Co-authored-by: Hadrien Croubois <hadrien.croubois@gmail.com>
This commit is contained in:
Ernesto García
2024-02-29 10:59:48 -06:00
committed by GitHub
parent bd325d56b4
commit a6286d0fde
5 changed files with 55 additions and 12 deletions

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@ -0,0 +1,19 @@
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import {Base64} from "../utils/Base64.sol";
contract Base64Dirty {
struct A {
uint256 value;
}
function encode(bytes memory input) public pure returns (string memory) {
A memory unused = A({value: type(uint256).max});
// To silence warning
unused;
return Base64.encode(input);
}
}

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@ -41,12 +41,19 @@ library Base64 {
let tablePtr := add(table, 1)
// Prepare result pointer, jump over length
let resultPtr := add(result, 32)
let resultPtr := add(result, 0x20)
let dataPtr := data
let endPtr := add(data, mload(data))
// In some cases, the last iteration will read bytes after the end of the data. We cache the value, and
// set it to zero to make sure no dirty bytes are read in that section.
let afterPtr := add(endPtr, 0x20)
let afterCache := mload(afterPtr)
mstore(afterPtr, 0x00)
// Run over the input, 3 bytes at a time
for {
let dataPtr := data
let endPtr := add(data, mload(data))
} lt(dataPtr, endPtr) {
} {
@ -54,13 +61,12 @@ library Base64 {
dataPtr := add(dataPtr, 3)
let input := mload(dataPtr)
// To write each character, shift the 3 bytes (18 bits) chunk
// To write each character, shift the 3 byte (24 bits) chunk
// 4 times in blocks of 6 bits for each character (18, 12, 6, 0)
// and apply logical AND with 0x3F which is the number of
// the previous character in the ASCII table prior to the Base64 Table
// The result is then added to the table to get the character to write,
// and finally write it in the result pointer but with a left shift
// of 256 (1 byte) - 8 (1 ASCII char) = 248 bits
// and apply logical AND with 0x3F to bitmask the least significant 6 bits.
// Use this as an index into the lookup table, mload an entire word
// so the desired character is in the least significant byte, and
// mstore8 this least significant byte into the result and continue.
mstore8(resultPtr, mload(add(tablePtr, and(shr(18, input), 0x3F))))
resultPtr := add(resultPtr, 1) // Advance
@ -75,6 +81,9 @@ library Base64 {
resultPtr := add(resultPtr, 1) // Advance
}
// Reset the value that was cached
mstore(afterPtr, afterCache)
// When data `bytes` is not exactly 3 bytes long
// it is padded with `=` characters at the end
switch mod(mload(data), 3)