Rename internal variables in EnumerableSet for improved readability (#4577)
Co-authored-by: Francisco Giordano <fg@frang.io>
This commit is contained in:
@ -51,9 +51,9 @@ library EnumerableSet {
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struct Set {
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// Storage of set values
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bytes32[] _values;
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// Position of the value in the `values` array, plus 1 because index 0
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// means a value is not in the set.
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mapping(bytes32 value => uint256) _indexes;
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// Position is the index of the value in the `values` array plus 1.
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// Position 0 is used to mean a value is not in the set.
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mapping(bytes32 value => uint256) _positions;
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}
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/**
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@ -67,7 +67,7 @@ library EnumerableSet {
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set._values.push(value);
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// The value is stored at length-1, but we add 1 to all indexes
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// and use 0 as a sentinel value
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set._indexes[value] = set._values.length;
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set._positions[value] = set._values.length;
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return true;
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} else {
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return false;
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@ -81,32 +81,32 @@ library EnumerableSet {
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* present.
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*/
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function _remove(Set storage set, bytes32 value) private returns (bool) {
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// We read and store the value's index to prevent multiple reads from the same storage slot
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uint256 valueIndex = set._indexes[value];
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// We cache the value's position to prevent multiple reads from the same storage slot
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uint256 position = set._positions[value];
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if (valueIndex != 0) {
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if (position != 0) {
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// Equivalent to contains(set, value)
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// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
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// the array, and then remove the last element (sometimes called as 'swap and pop').
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// This modifies the order of the array, as noted in {at}.
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uint256 toDeleteIndex = valueIndex - 1;
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uint256 valueIndex = position - 1;
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uint256 lastIndex = set._values.length - 1;
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if (lastIndex != toDeleteIndex) {
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if (valueIndex != lastIndex) {
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bytes32 lastValue = set._values[lastIndex];
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// Move the last value to the index where the value to delete is
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set._values[toDeleteIndex] = lastValue;
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// Update the index for the moved value
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set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
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// Move the lastValue to the index where the value to delete is
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set._values[valueIndex] = lastValue;
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// Update the tracked position of the lastValue (that was just moved)
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set._positions[lastValue] = position;
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}
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// Delete the slot where the moved value was stored
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set._values.pop();
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// Delete the index for the deleted slot
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delete set._indexes[value];
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// Delete the tracked position for the deleted slot
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delete set._positions[value];
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return true;
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} else {
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@ -118,7 +118,7 @@ library EnumerableSet {
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* @dev Returns true if the value is in the set. O(1).
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*/
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function _contains(Set storage set, bytes32 value) private view returns (bool) {
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return set._indexes[value] != 0;
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return set._positions[value] != 0;
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}
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/**
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@ -61,9 +61,9 @@ const defaultSet = () => `\
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struct Set {
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// Storage of set values
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bytes32[] _values;
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// Position of the value in the \`values\` array, plus 1 because index 0
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// means a value is not in the set.
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mapping(bytes32 value => uint256) _indexes;
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// Position is the index of the value in the \`values\` array plus 1.
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// Position 0 is used to mean a value is not in the set.
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mapping(bytes32 value => uint256) _positions;
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}
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/**
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@ -77,7 +77,7 @@ function _add(Set storage set, bytes32 value) private returns (bool) {
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set._values.push(value);
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// The value is stored at length-1, but we add 1 to all indexes
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// and use 0 as a sentinel value
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set._indexes[value] = set._values.length;
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set._positions[value] = set._values.length;
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return true;
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} else {
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return false;
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@ -91,32 +91,32 @@ function _add(Set storage set, bytes32 value) private returns (bool) {
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* present.
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*/
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function _remove(Set storage set, bytes32 value) private returns (bool) {
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// We read and store the value's index to prevent multiple reads from the same storage slot
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uint256 valueIndex = set._indexes[value];
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// We cache the value's position to prevent multiple reads from the same storage slot
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uint256 position = set._positions[value];
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if (valueIndex != 0) {
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if (position != 0) {
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// Equivalent to contains(set, value)
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// To delete an element from the _values array in O(1), we swap the element to delete with the last one in
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// the array, and then remove the last element (sometimes called as 'swap and pop').
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// This modifies the order of the array, as noted in {at}.
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uint256 toDeleteIndex = valueIndex - 1;
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uint256 valueIndex = position - 1;
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uint256 lastIndex = set._values.length - 1;
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if (lastIndex != toDeleteIndex) {
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if (valueIndex != lastIndex) {
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bytes32 lastValue = set._values[lastIndex];
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// Move the last value to the index where the value to delete is
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set._values[toDeleteIndex] = lastValue;
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// Update the index for the moved value
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set._indexes[lastValue] = valueIndex; // Replace lastValue's index to valueIndex
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// Move the lastValue to the index where the value to delete is
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set._values[valueIndex] = lastValue;
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// Update the tracked position of the lastValue (that was just moved)
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set._positions[lastValue] = position;
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}
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// Delete the slot where the moved value was stored
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set._values.pop();
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// Delete the index for the deleted slot
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delete set._indexes[value];
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// Delete the tracked position for the deleted slot
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delete set._positions[value];
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return true;
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} else {
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@ -128,7 +128,7 @@ function _remove(Set storage set, bytes32 value) private returns (bool) {
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* @dev Returns true if the value is in the set. O(1).
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*/
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function _contains(Set storage set, bytes32 value) private view returns (bool) {
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return set._indexes[value] != 0;
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return set._positions[value] != 0;
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}
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/**
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